original thread(ru) - *link*
Catching system is a new module that allows you to reduce the gap between high-level and low-level characters, increasing the gain of experience depending on the difference between the level of the character and the character of the highest level.
The greater the level difference between your character and the character of the highest level, the more experience you will get for killing monsters.
On the 1st week (26.10.2024 - 02.11.2024), the effect of the Catching-up System is reduced by 2 times;
Catching-up-system
Catching system is a new module that allows you to reduce the gap between high-level and low-level characters, increasing the gain of experience depending on the difference between the level of the character and the character of the highest level.
The greater the level difference between your character and the character of the highest level, the more experience you will get for killing monsters.
Level difference with the highest level character | Bonus to the experience received |
-2 -,3 | 10% |
-4, -5 | 20% |
-6, -7 | 30% |
-8, -9 | 40% |
-10, -11 | 50% |
-12, -13 | 60% |
-14, -15 | 70% |
-16, -17 | 80% |
-18, -19 | 90% |
-20, -21 | 100% |
On the 1st week (26.10.2024 - 02.11.2024), the effect of the Catching-up System is reduced by 2 times;
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