Важно [Server information] Relics

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Prowler

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original thread(ru) - *link*

RELICS



GENERAL INFORMATION

  • Relics are unique permanent bonuses that increase your character’s stats. They do not take inventory space and stay active forever once used.
  • Relics are divided into grades. The higher the grade, the stronger the relic.
  • To activate a relic, use it from your inventory.
    Once used it dissapear from inventory and activates bonus.
  • If a character already has a certain relic active, you cannot activate another one of the same type.
    For example, you cannot have two Dagnue relics active at the same time.
  • Effects from different relics are added together.
    For example, if you have a Dagnue relic giving 15% force attack and Blink relic giving 5% force attack, the total bonus will be 15% force attack.
  • Relics mainly drop from Pit Bosses, but they can also be obtained from other sourcessuch as Cartella Quests (not available at the start).
    • The chance of relic drops, alternative sources, and the grade available from them are regulated by “Stages”. [More details at *link*]
      At the beginning of the server (Stage 1.1), the drop rate of relics from PB and monsters is low, and no alternative sources exist. At later stages, drop rates increase, and higher-grade relics become available from alternate sources.

  • Navigation for relics menu:
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RELIC LIST AND STATS

There are 5 relic grades. Higher grades give stronger effects and are harder to obtain. -

r1.PNG
I grade relics:

  • Splinter Rex Relic - Force attack +3%
  • WarBeast Kin Relic - MAU attack +1%, animus attack +1%
  • Frenzy Ratmoth Relic -Melee attack +3%, Range attack +3%
  • Argol Drone Relic - Accuracy +2, PrecisionAccuracy +2
  • Freak Vafer Niffer Relic - Crit. +2
  • Rook Snatcher Relic - Launcher attack +3%
  • Vice Bloc Lunker Relic - Dodge +2
  • BD 46-50 Relic - Attack on monsters +2%
  • Heart of Caves Relic - Block +1%
  • Heart of Sand Relic - Block penetration +1%
  • Heart of Ice Relic - Drop +2%
  • Ice Rift Relic - Vampirism +1%
  • Gold Relic - Anti-crit. +2
  • Greed Relic - EXP +2%
r2.PNG
II grade relics:

  • Argol Wasp Relic - Block +2%
  • GafMale Relic - Crit. +3
  • Fierce Grumble Relic - HP +2%
  • Blood Crawler Rex Relic - Vampirism +1%
  • Rex Cannival Relic - MAU absorbption +2%, animus attack +2%
  • Blood King Twizer Relic - Dodge +3
  • Brutal Rex Relic - Force attack +5%
  • Heavy Mit Clod Relic - Melee attack +5%, Range attack +5%
  • RashVafer Luther Relic - Attack +3%
  • Great Lava Relic - Accuracy +3, PrecisionAccuracy +3
  • Twizer Rex Relic - Overall attack +1%
  • Heavy Anabola Relic - Drop +3%
  • Blood Vafer Rex Relic - Anti-crit. +3
  • Fierce Snatcher Rex Relic - Launcher attack +5%
  • Lizard Khan Relic - Damage absorbtion +1%
  • King Crook Relic - Defense +5%, Negative effect reduce +3%
  • Blood Queen Crook Relic - Block penetration +2%
  • BD Small Citadel Relic - Attack on monsters +3%
r3.PNG
III grade relics:

  • Earth Quaker Relic - Damage absorbtion +2%, Overall attack +1%
  • Strayer Relic - Run speed +0.1, Anti-crit.+2
  • Belphegor Relic - Attack +3%, MAU attack +2%, animus attack +3%
  • Caliana Princess Relic - Launcher attack +5%, Force attack +5%, HP +3%
  • Hora Armored Ghost Relic - Melee attack +5%, Range attack +5%, Crit +3
  • Experienced Baba Relic - EXP +3%, Block +2%
  • Lucky Lazhuardian Relic - Drop +4%, Block penetration +2
  • PB Guild Relic - Negative effect reduce +3%, Attack on monsters +3%
  • BD 50-55 Caliana Relic - Defense +10%, MAU absorbption +2%
  • BD 50-55 Infernal Relic - Attack on PB +4%, Vampirism +1%
  • Brath Relic - Dodge +2, Accuracy +2, PrecisionAccuracy +2
r4.PNG
IV grade relics:

  • Calliana Queen Relic - Dodge +3, Accuracy +3, PrecisionAccuracy +3, Attack on PB +3%
  • Rock Jaw Relic - Defense +10%, Damage absorbtion +4%
  • Blink Relic - Force attack +5%, Launcher attack +5%, Crit +4
  • Soul Sinder Relic - Anti-crit. +3, HP +5%, Run speed +0.2
  • Taraven Relic - Melee attack +5%, Range attack +5%, Vampirism +1.5%
  • PVP Assassin Relic - Overall attack +2%, Attack on monsters +3%, Negative effect reduce +3%
  • (Mid Citadel) Hora BaalHamon Relic - EXP +4%, Drop +5%, Attack +5%
  • Chip Terminal Relic - Block +3%, Block penetration +3%, Crit on monsters +5
r5.PNG
V grade relics:

  • Dagon Relic - Anti-crit. +3, Damage absorbtion +4%
  • Dagan Relic - Overall attack +3%, Melee attack +10%, Range attack +10%
  • Dagnue Relic - Defense +20%, Vampirism +2%, Force attack +10%, Launcher attack +10%
  • Black Sign Relic - MAU attack +5%, animus attack +5%, attack +10%, Run speed +0.3
  • Izen Cracker Relic - HP +8%, Block +3%, Dodge +3
  • Endless Flame Draco Relic - Accuracy +3, PrecisionAccuracy +3, Crit. +4, Attack on PB +8%
  • Hunter Relic - EXP +7%, Negative effect reduce +5%, Crit on monsters +10, Skill cooldown reduce -0.5 sec
  • Rift Hunter Relic - Drop +5%, Attack on monster +10%, Force cooldown reduce -0.2, Launcher attack cooldown reduce -0.1 sec




HOW TO GET AND RECYCLE RELICS

Relics drop from specific "entitiy" such as Pit Bosses, monsters, or dungeons.

HOW TO GET RELICS:
The chance of relic drops, alternative sources, and the grade available from those sources are regulated by “Stages.”
At the beginning of the server (Stage 1.1), relic drops from PB and monsters are rare, and no alternative sources exist. In later stages, relic drop chances are higher, and high-grade relics can be obtained from alternate sources.


Loot them from the "entity" they belong to (for PB from PB bosses, for monsters from monsters, for dungeons from dungeon rewards, etc.) (tradable).
Clarifications for relics that are not from PB or dungeons:

  • BD 46-50 Relic - drop from box reward of BD 46-50
  • Heart of Caves Relic - drop from gathering resource Ore [More details at *link*]
  • Heart of Sand Relic - drop from gathering resource Cactus [More details at *link*]
  • Heart of Ice Relic - drop from gathering resource Flower [More details at *link*]
  • Ice Rift Relic - drop from rift caliana [More details at *link*]
  • Gold Relic - purchased with gold points
  • Greed Relic - purchased with currency from NPC Rare Tools
  • PVP Assassin Relic - purchased with PvP Points
  • Hunter Relic - purchased with Hunting Points
  • Rift Hunter Relic - drop from desert of hunters rift

Obtain from Random Relic Boxes. These boxes have grades just like relics.
  • 90% chance the box gives a random relic of the same grade
  • 10% chance it gives a relic of the next grade.
  • You can get Random Relic Boxes from:
    • All relic-related "entity" with a small chance (tradable). For example, from PB Dagnue you might get a Dagnue Relic (5GR) or a Random Relic Box (5GR), though the chance to get a box is much lower than for the relic itself.
    • From recycling Sealed Relic Parts (not tradable) (see below).
    • From alternate sources (mostly from Cartella Quests [More details at *link*], not available at the server start) (not tradable).
    • Exceptions (cannot drop from boxes):
      • Gold Relic
      • Greed Relic
      • PVP Assassin Relic
      • Hunter Relic
Relics that are dropped from PB, monsters, dungeons, or Random Relic Boxes (those that are tradable) can be listed and bought on the web-race auction. [More details at *link*]

RECYCLING RELICS:

Relics can be recycled into Sealed Relic Parts (not tradable) (can be stored in the bank).
Sealed Relic Parts also have grades.

Recycling a relic of grade 1 gives a Sealed Relic Part of grade 1. Recycling a relic of grade 2 gives a Sealed Relic Part of grade 2, and so on.


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x3 Sealed Relic Parts of the same grade can be combined into one Random Relic Box of that grade (not tradable).


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Relics that cannot be recycled into Sealed Relic Parts:
  • Gold Relic
  • Greed Relic
  • PVP Assassin Relic
  • Hunter Relic
 
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