A separate thread for the the 1x1 tournament category
General information and rules of the tournament - https://cerberus-games.com/threads/tournament-pvp-tournament-cerberus-games.24514/
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- - - - - - - - - PVP-CATEGORY 1x1 - - - - - - - - -
1x1 In-race In-InitialClass pvp-category, with the possibility only for the prizewinners (top1-4) of the In-Race In-InitialClass pvp-category to participate in the 1x1 Absolute pvp-category (all races, all classes).
Format of the 1x1 pvp-category:
All 1x1 pvp-category matches will be battled in the arena of the Sealed Caliana Queen (small chess, Baal-Hamon chess), with a spaecial module of a decreasing battle circle (can be disabled with the agreement of two participants [see Additional Features section]).
The duration of a PvP match in the 1x1 pvp- category is 3 minutes (may be changed if small numbeers of sign-ups/registertations or during the final matches of the top1-4 bracket [by Cerberus team decision]).
The winner of the pvp-match is the character:
1) who killed the opponent character
2) who had higher % HP than the opponent at the time of 15 seconds after the end of the match (3min. 15sec from the start of the match)
3) who had a larger number of HP potions given by the match organizer/Cerberus team (calculated according to the amount of HP remaining in the potions) [for HP potions, see the Changes in the game balance section below].
1x1 In-race In-InitialClass pvp-category:
1x1 In-race In-InitialClass pvp-category means a separate competition for characters of the same race and same INITIAL class. For example, Cora Ranger compete/fight only with Cora Ranger.
Available for participation:
(can be change in the future)
Race InitialClass:
- Available combinations of 1st class - 2nd class
- Bellato Warrior:
- Commando - Berserker;
- Commando - Armsman. - Bellato Ranger:
- Desperado - Hidden Soldier. - Bellato Mage:
- Miller - Shield Miller;
- Cypher - Wizard. - Cora Warrior:
- Champion - Templar;
- Champion - Guardian. - Cora Ranger:
- Archer - Adventurer. - Cora Mage:
- Summoner - Grazier;
- Caster - Warlock;
- Knight - Black Knight. - Accretia Warrior:
- Destroyer - Punisher;
- Destroyer - Assaulter. - Accretia Ranger:
- Gunner - Striker;
- Gunner - Dementer;
- Scout - Dementerr.
Tournament bracket format for 1x1 In-race In-InitialClass pvp-category (separate for each race, each InitialClass) – Single-Elimination Tournament (The Olympic system).
The initial slot of the bracket for participants is set randomly. Participants who did not get an opponent in the first round of the bracket are automatically promoted to the second round of the bracket.
All matches up to the Top4 bracket round – up to one win (BO1), starting from the Top4 bracket round – up to two wins (BO3).
1x1 Absolute pvp-category:
1x1 Absolute pvp-category means a competition for all winners (top1-4) of the 1x1 In-race In-InitialClass category among themselves, regardless of InitialClass or race.
The bracket format for the 1x1 Absolute pvp-category – Single-Elimination Tournament (The Olympic system).
The initial slot of the bracket for participants is set randomly. Participants who did not get an opponent in the first round of the bracket are automatically promoted to the second round of the bracket.
All matches up to the Top4 bracket round – up to one win (BO1), starting from the Top4 bracket round – up to two wins (BO3).
Changes in the game balance for the 1x1 pvp-category:
- Each match in the 1x1 In-race In-InitialClass pvp-category is played with a certain limited number of HP potions (the effect and number of HP potions differ depending on the match).
- Each match in the 1x1 Absolute pvp-category is also played with a certain limited number of HP potions, but the number and effect of HP potions for each competitor will differ depending on the match (for example, in the match Cora Warrior vs Accretia Warrior, Cora Warrior will use 35 pcs. 3K HP Potions, and Accretia Warrior will use 45 pcs. 2K potions) (the effect and the number of HP potions differs depending on the match).
(Vertically - Race and InitialClass Player1, horizontally - Race and InitialClass Opponent2, in between - Potions and the number of potions for the Player1)
Against Who | Against Who | Against Who | Against Who | Against Who | Against Who | |
Who | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number |
Who | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number |
Who | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number | HP Potions effect and potions number |
Bellato Warrior | Bellato Ranger | Bellato Mage | Cora Warrior | Cora Ranger | Cora Mage | Accretia Warrior | Accretia Ranger | |
Bellato Warrior | 4k / х37 | 4.5k / х25 | 3k / х50 | 3.5k / х42 | 3.5k / х32 | 5k / x30 | 2.5k / х60 | 5k / x30 |
Bellato Ranger | 5k / х23 | 5k / х23 | 3.5k / х42 | 5k / х23 | 5k / х23 | 5k / x30 | 5k / х23 | 5k / x30 |
Bellato Mage | 4k / х37 | 4k / х37 | 2.5k / x60 | 2.5k / x60 | 3.5k / х42 | 4.5k / х33 | 2.5k / x60 | 5k / x30 |
Cora Warrior | 4k / х37 | 4.5k / х25 | 2.5k / х60 | 3.5k / x42 | 3.5k / х32 | 5k / x30 | 2.5k / х60 | 5k / x30 |
Cora Ranger | 5k / х23 | 5k / х23 | 4k / х37 | 5k / х23 | 4.5k / х25 | 5k / x30 | 4.5k / х25 | 5k / x30 |
Cora Mage | 5k / x30 | 5k / x30 | 3.5k / х42 | 5k / x30 | 4.5k / х33 | 5k / x30 | 3.5k / х42 | 5k / x30 |
Accretia Warrior | 1.5k / х100 | 2.5k / x46 | 1.5k / х100 | 1.5k / х100 | 1.5k / х76 | 4k / х37 | 1.5k / х50 | 4k / x37 |
Accretia Ranger | 4.5k / x33 | 5k / x30 | 4k / х37 | 4.5k / x33 | 4k / х37 | 5k / x30 | 3.5k / х42 | 5k / x30 |
- Buff Siege Power – Duration time reduced to 45 seconds;
- Expert Bellato Heal – cooldown time increased to 15 seconds;
- GM Magic Debuffs – effect time reduced to 60 seconds;
- (This rule is canceled)
Shield can only be used 2 times per match, no more than 20 seconds per use; - In certain matches, some classes will have Speed buff:
> Any Warrior vs Any Mage - Additional Speed buff for Warrior (Not allowed to remove Speed buff from Warrios and Rangers InitialClasses [see details below in the Individual rules of 1x1 pvp-category]);
> Accretia Ranger vs Any Ranger - Additional Speed buff for both (Not allowed to remove Speed buff from Warrios and Rangers InitialClasses [see details below in the Individual rules of 1x1 pvp-category]);
> Any Warrior vs Accretia Ranger - Additional Speed buff for both (Not allowed to remove Speed buff from Warrios and Rangers InitialClasses [see details below in the Individual rules of 1x1 pvp-category]);
Individual Rules of 1x1 pvp-categories:
Not-Allowed:
- To violate/break the General Rules for each pvp-category;
- To use HP Potions that were not given by the match organizer/Cerberus team (all HP Potions {not counting special potions from the match organizers/Cerberus team} will be removed from the game or will have a reduced effect {1000 times less than the original effect});
- To buff opponents with any "friendly" buffs (for example to buff Soul Vitality);
- To remove Speed buff from Warrios or Rangers characters [see Changes in the game balance for the 1x1 pvp-category];
Updated: Remove Speed buff from Warrios or Rangers characters with weapon force "proc" is allowed (force effect inside weapon). - To not be in zone of the battle circle for more than 10 seconds when the radius of the circle decreases and for more than 5 seconds when the circle is static;
Added demo-video for Battle Circle -
Small pillars are a representation of the future circle.
Being outside the circle - you also receive damage as a penalty for leaving the circle.
Comment - for the 1x1 category, it was decided not to narrow the final circle too much, as it may be in the future for other categories. - To use an unapproved InitialClass-Class [see Format of the 1x1 pvp-category];
- To Change the character's class after sign-up/registration ends;
- To use a class that differs from the one that was specified in the sign-up/registration;
- To use revival potions.
Additional features:
> Before the start of the each match, participants have the opportunity to receive a striker (attack) councils for each of the both participants for this round. To do this, both participants must agree to a question about the striker (attack) councils from the match organizer/Cerberus team before the start of the match. If one or both of the participants do not agree to the striker (attack) councils , then this match for them takes place without striket (attack) councils.
> Before the start of the each match, participants have the opportunity to fight on other HP Potions. To do this, both participants must agree to a question about HP Potions from the match organizer/Cerberus team before the start of the match. If one or both of the participants do not agree to other HP Potions, then this match for them takes place without other HP Potions.
> Before the start of the each match, participants have the opportunity to fight without a decreasing battle circle. To do this, both participants must agree to a question of canceling the battle circle from the match organizer/Cerberus team before the start of the match. If one or both of the participants do not agree to disable the battle circle, then this match for them takes place with the battle circle.
Prizes:
1x1 In-race In-InitialClass pvp-category:
(Separately for each available IniticalClass, each race)
#Top - Cash Shop Reward
#1 – 70000
#2 – 54000
#3 – 41500
#4 – 41500
1x1 Absolute pvp-category:
#Top - Cash Shop Reward
#1 – 130,000 + place in the Cerberus-Games Hall of Fame
#2 – 105000
#3 – 85000
#4 – 63500
#5 – 42000
#6 – 42000
#7 – 29000
#8 – 29000
Order of the pvp-category:
> First, a 1x1 In-race In-InitialClass pvp-category is played.
The category is payed in two stages:
1) The initial stage. All matches of the tournament bracket are played (in all races for available classes) before the Top4 bracket round
2) The final stage. The final matches of the Top1-4 tournament bracket round are played.
> Then, from the winners (top1-4 each InitialClass, each race) of the 1x1 In-race In-InitialClass pvp-category - the 1x1 Absolute pvp-category is played.
The pvp-category is played in one stage.
Dates of the 1x1 pvp-category:
Main days of the pvp-category:
- Saturday 10.02.2024 from 14:00 to 22:00 Moscow time (11:00 - 19:00 GMT, 18:00 - 02:00 WIB)
- Sunday 11.02.2024 from 14:00 to 22:00 Moscow time (11:00 - 19:00 GMT, 18:00 - 02:00 WIB)
- Tuesday 13.02.2024 from 19:00 to 22:00 Moscow time (17:00 - 19:00 GMT, 23:00 - 02:00 WIB)
- Wednesday 14.02.2024 from 19:00 to 22:00 Moscow time (17:00 - 19:00 GMT, 23:00 - 02:00 WIB)
- Friday 16.02 2024 from 19:00 to 22:00 Moscow time (17:00 - 19:00 GMT, 23:00 - 02:00 WIB)
Sign-up/Registration:
Sign-up/Registration is available until 10.02.2024 03:00 Moscow time. (00:00 GMT, 07:00 WIB)
To sign-up/register, you need to write in private messages @Prowler on the web-site (forum) (link to write in private messages Prowler – link), according to the following sample –
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Title of the message –
Sign-up/registration for the tournament
Text –
I want to participate in the 1x1 In-race In-InitialClass tournament pvp-categoty + potentially to participate in the 1x1 Absolute pvp-category if receiving a prize in the In-race In-InitialClass category.
Account ID (login) on the web-site (forum) – Your Account ID (Login)
Character – Your character nickname
Race – Your race
Initial Class – Your Initial class (Warrior, Ranger, Mage)
1st class / 2nd class– Your 1st class / 2nd class
I did read and understood:
- General information about the format of the tournament for each category:
- General rules for each category;
- Format of the 1x1 pvp-category:
- Individual rules of the 1x1 category;
- Additional features of the 1x1 category.
The list of participants will be published after the sign-ups/registration of the 1x1 pvp-category is completed (the list will include Nickname - Race- Initial Class - 1st and 2nd class)
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The regulations for the matches:
At the start of each series of matches, the participants of the current and next series of matches are announced in the system message.
> If you are a participant in the next match series, you must be in the game and ready to participate in the match series (on PvP Tournament server).
> If you are a participant in the current match -
[Talk jade is sold from NPC Gatekeeper Assisstant in HQ]
If you are teleported into the arena of a series of matches, the match organizer will kill your character and immediately resurrect you to reset your buffs / reset buffs that you could get from other players.
% The match organizer will invite you to the group to track your buffs to make sure that you have taken the correct class that was specified during registration
% Then the match organizer will ask you about the voting for additional features. If both players agree to a certain additional features - it will apply to this series of matches.
There is a participant 1 and participant 2
The match organizer will ask 4 questions -
Vote + or - for the next one. features:
1) Do you want to fight with strike council?
2) Do you want to fight on minus 500 potions from the original?
3) Do you want to fight on plus 500 potions from the original?
4) Do you want to fight without a decreasing battle circle?
Participant 1 responds
1) +
2) +
3) -
4) +
Participant 2 responds
1) +
2) -
3) -
4) -
As a result, both participants agree to the strike council in this series of matches and will fight both with strike council effect
The match organizer will ask 4 questions -
Vote + or - for the next one. features:
1) Do you want to fight with strike council?
2) Do you want to fight on minus 500 potions from the original?
3) Do you want to fight on plus 500 potions from the original?
4) Do you want to fight without a decreasing battle circle?
Participant 1 responds
1) +
2) +
3) -
4) +
Participant 2 responds
1) +
2) -
3) -
4) -
As a result, both participants agree to the strike council in this series of matches and will fight both with strike council effect
% Then the match organizer will give you the HP potions for 1 battle and teleports you to the starting position
% Then an alert will appear in the game for 30 seconds before the start of the match. The match will start in 30 seconds. The maximum duration of the match is 3 minutes.
%Next
%% If the players failed to kill the opponent's character after 3 minutes, the match ends, the participants trade the remaining potions to the match organizer for counting.
%%% if the match is up to one win, the players are teleported to the HQ
%%% if the match is up to two wins, the match organizer kills the characters and then also resurrects them (to reset the buffs), deletes potions issued for the match from the inventory and then trade them again
%% If one of the players was able to kill the opponent's character
%%% if the match is up to one win, the players are teleported to the HQ
%%% if the match is up to two wins, the match organizer resurrects dead character, kills the winning character and then also resurrects it (to reset buffs), deletes the potions issued for the match from the inventory and then trade them again
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