PvP CERBERUS GAMES Cup

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Prowler

Community Manager / discord ancient2189
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Dear Players! Bring your strength, your strategy, our spirit and teamwork in an epic battle for honor and 11.000.000 Cash Shop in the PvP event "Cerberus-Games Cup"!

AVAILABLE PVP-CATEGORIES
  • 3x3 In-race pvp-categoty (qualification for the 3x3 Absolute pvp-category) ->
  • -> 3x3 Absolute pvp-category

PRIZES:

Prize Reward is given in equal proportion individually to each team member.

#Team Top - Cash Shop Reward Overall / Cash Shop Reward per 1 team member

  • #1 – 1.300.000 / 433.000
  • #2 – 1.050.000 / 350.000
  • #3 – 900.000 / 300.000
  • #4 – 750.000 / 250.000
  • #5-6 – 600.000 / 200.000
  • #7-8 – 500.000 / 166.000
  • #9-12 – 400.000 / 133.000
  • #13-16 – 320.000 / 106.000
  • #17-19 (top2[6] in each race, not qualified to absolute category) – 180.000 / 60.000
  • #20-22 (top3[7] in each race, not qualified to absolute category) – 100.000 / 33.000
  • #23-25 (top4[8] in each race, not qualified to absolute category) – 60.000 / 20.000
Distribution of prizes / #Top how much the prize is given - can be changed depending on the number of registrations.


ADDITONAL REWARD (GIVEAWAY FOR ALL PVP PARTICIPANTS)

Register in "Cerburus-Games Cup" to participate in the 1.600.000 Cash Shop Coins Giveaway.

Any player who sign-up/registered to participate in "Cerburus-Games Cup" - automatically take part in the giveaway for 1.000.000 Cash Shop Coins.

To increase your chances of winning the giveaway, defeat your opponents and advance through the tournament bracket.
Initially, the character nickname appears in the giveaway list only 1 time. To additionally add your nickname to the giveaway list and increase the chances of winning the giveway, you can:

  • Win 1 match
*Initially if you registered as a team, the nicknames of the team members are indicated in the list of the giveaway only 1 time. If a team successfully wins 1 match, their nicknames will be listed in the giveaway list 2 times (1+1), which increases the chances of winning the giveaway. The maximum number of one nickname in the giveaway list is 2.

The winners of the giveaway will receive 50.000 Cash Shops (20 winners).
The winner of the giveaway is not the team, but the individual player whose nickname are indicated as a result of the giveaway.
One character cannot win the giveaway multiple times.

Character cannot participate in the giveaway if he missed a PvP match with his participation or violated/break the rules of the "Cerberus-Games Cup".

Giveaway will be done after the end of the "Cerburus-Games Cup".



GENERAL INFORMATION ABOUT THE FORMAT

General Information:

To participate in the "Cerberus-Gmaes Cup", you need to sign-up/register your team. Sign-up/registration is accepted only in ready-team composition. Sign-up/registration is only available for level 50 characters. The terms and sign-up/registration rules for each pvp-category are described in the sections below.

All matches will be played on the dedicated PvP server (with characters from the Main Server). In order to access the PvP server, you must select the appropriate server in the launcher settings (it is recommended to use a separate game client and launcher for the PvP server, since clients/patches and auto-updates of the Main server and the PvP server are different). The PvP server will be available later.


Equipment and inventory:
  • Equipment and inventory of characters on the PvP server will be equal to the equipment and inventory of characters on the main server at the time of scheduled Maintenance on 5th of December. On the PvP server, it will be impossible to trade equipment, change class, purchase items in the Cash Shop, use mail, upgrade equipment. Also all mails will be deleted.
  • IMPORTANT!
    • It means that the character, when participating in a PvP Tournament, will have only the class, equipment and inventory that he had at the time of the planned maintenance on 5th of December, because it will be impossible to change a class, trade or purchase any items on the PvP Server (with the exception of some items). Also the exception is the pvp-category of equal equipment.
    • Also keep in mind that temporary(rental) items may expire as the duration of the Cup can be more than a week. That is, items such as: generators (attack + defense, speed), temporary unlimited HP potions (4k, 4.5k), temporary unlimited cure potions (shop cure), double potion, premium - may expire during the Cup. Also potions, ammo, purse chargers can run out during Cup.
      In this regard, it is recommended to have duplicate items or necessary items resources / currency for repeat purchase (except for the Cash Shop, as the shop store will be unavailable).
  • During the Cup, there will be 2 "rollbacks" of the characters equipment and inventory to the state "as it was on Maintenance Friday 05.12"(i.e. all spent potions etc. will be returned):
    • The first rollback is at the end of the In-Race category (at the beginning of the group stage for Absolute category).
    • The second rollback is at the end of the Absolute Category group stage (at the beginning of the Absolute Category playoff stage).
More details about 3x3 categories:

General:

All matches for 3x3 category will be played on 7 different arenas with a spaecial module of a shrinking battle circle. Available arenas - Zig-Zag Vulcano, Elan Blink Bridge, Elan Barrels, Ether White Hole, Laboratory Black Sign, Big Chess (Sealed 213 zone), Small Chess (Sealed Ether zone).

Changes in arena - locations:
  • Zig-Zag Vulcano - close gaps between pillars that could be use to run around
  • Elan Blink Bridge - decrease available area for the arena on the PB Blink Side (now equal to the side accross the bridge)
  • Elan Barrels - close gaps between boxes/pillased that could be use to run around
  • Ether White Hole - added a new pile of boxes/pliiar
For potenatial Group stages could be used only limited amount of maps.
For different cup stages could be used map ban/pick system by captains for every match.

The duration of a PvP match in the 3x3 pvp - category is 5 minutes (may be changed [by Cerberus team decision]).

The winner of the pvp-match is the team:
1) Who killed all opponent characters;
2) Who killed more opponent characters in this fight (not amount the characets that left alive, but the amount of kills. [ if character died, it's equal to +1 kill, even if he was resurrected]);
3) Who dealed more damage to opponents in this fight (calculated by special module).


3x3 In-race pvp-category:
  • 3x3 In-race pvp-category means a separate competition for teams of the same race. For example, team race Cora compete/fight only with another Cora teams.
  • The category is played as a qualification for the 3x3 Absolute category.
  • Format of the In-race category will be published on friday 05.12 or saturday 06.12

3x3 Absolute pvp-category:
  • 3x3 Absolute pvp-category means a competition for all qualificated teams of the 3x3 In-race pvp-category among themselves, regardless of race.
  • Category is played progressively. First, the group stage takes place, then he final playoff bracket is formed from the results of the group stage.
  • Format of the Absolute category will be published later

Additional features:

> Before the start of the each match, teams have the opportunity to receive a striker (attack) councils for each of the both teams for this round. To do this, both captain s must agree to a question about the striker (attack) councils from the match organizer/Cerberus team before the start of the match. If one or both of the captains do not agree to the striker (attack) councils , then this match for them takes place without striker (attack) councils.

> Before the start of each match, teams have the opportunity to fight in only one arena (BIG CHESS) for the entire match (i.e. if the match is up to two wins, then the teams fight in a certain arena until one team scores two wins). To do this, both team captains must agree to a question about single arena for the entire match from the match organizer/Cerberus team before the start of the match. If one or both of the captains do not agree to the same arena , then this match for them takes place on picked maps.



In-game regulations for the matches:

At the start of each series of matches, the participants of the current and next series of matches are announced in the system message.
  • If you are a participant in the next match series, you must be in the game and ready to participate in the match series (on PvP Tournament server).
  • If you are a participant in the current match -

[Talk jade is sold from NPC Gatekeeper Assisstant in HQ]

If you are teleported into the arena of a series of matches, the match organizer will kill your team characters and immediately resurrect you to reset your buffs / reset buffs that you could get from other players.

  • Match organizer will join your party to track your buffs to make sure that you have taken the correct class that was specified during registration.
  • Match organizer will give turret for this round if you have specialist in the team.
  • If the match is in the "playoff" stage, the teams ban and pick the arenas for this match Available arenas - Zig-Zag Vulcano, Elan Blink Bridge, Elan Barrels, Ether White Hole, Laboratory Black Sign, Big Chess (Sealed 213 zone), Small Chess (Sealed Ether zone).
There is a team(A) and a team(B)

There are 7 arenas available for selection. Available arenas:

  • Zig-Zag Vulcan,
  • Elan Bridge,
  • Elan Barrels,
  • Ether White Hole,
  • Black Sign Laboratory,
  • Big Chess (Sealed Pawn),
  • Small Chess (Sealed Caliana Queen.
The match organizer chooses one of the Teams as the "team one" (Randomly), the team that was not selected as the "team one" becomes the "team two". Next, the process of picking and banning arena in this order takes place:
1) Team One ban one of the arenas (this arena can no longer be picked or banned)
2) Team Two ban one of the arenas (this arena can no longer be picked or banned)
3) Team One pick one of the arenas (this arena will be played first) (this arena can no longer be picked or banned)
4) Team Two pick one of the arenas (this arena will be played second) (this arena can no longer be picked or banned)
5) Team One ban one of the arenas (this arena can no longer be picked or banned)
6) Team Two ban one of the arenas (this arena can no longer be picked or banned)
7) The last (seventh) arena will be picked automatically (this arena will be played third in the match, if necessary)

  • Then the match organizer will ask you about the voting for additional features. If both teams agree to a certain additional features - it will apply to this series of matches.
There is a team 1 and team 2
The match organizer will ask 2 questions -
Vote + or - for the next one. features:
1) Do you want to fight with strike council?
2) Do you want to fight on one same arena?

Team 1 responds
1) -
2) +

Team 2 responds
1) +
2) +

As a result, both teams agree to fight on same arena (Big chess) in this series of matches.
  • Then the match organizer will give you Turrets for 1 battle and teleports you to the starting position.
  • Then an alert will appear in the game for 30 seconds before the start of the match. The match will start in 30 seconds. The maximum duration of the match is 5 minutes.
  • Next
    • If the players failed to fully kill the opponent's team after 5 minutes, the match ends.
      • then winner of the match decided:
        • 1) Who killed more opponent characters in this fight (not amount the characets that left alive, but the amount of kills. [ if character died, it's equal to +1 kill, even if he was resurrected]);
        • 2) Who dealed more damage to opponents in this fight (calculated by special tech. module).
      • if the match is up to one win, the players are teleported to the HQ.
      • if the match is up to two wins, the match organizer kills the characters and then also resurrects them (to reset the buffs), deletes turrets issued for the match from the inventory and then trade them again.
    • If one of the team was able to fully kill the opponent's team.
      • if the match is up to one win, the players are teleported to the HQ.
      • if the match is up to two wins, the match organizer resurrects dead characters, kills the winning characters and then also resurrects them (to reset buffs), turrets issued for the match from the inventory and then trade them again.

  • The match may also end early if the outcome is predetermined (at the organizer choice)(for example, if 3 characters remain on one team versus 1 character on the other team).
    • Team may surrender early in this match if it believes that in the current losing situation (and ONLY in a genuine losing situation) it has no chance to win (for example, if only 1 character remains against 3 characters of the opposing team).

RULES AND CHANGES IN GAME BALANCE

General Information:
  • It is allowed to make substitutions of a players for another players.
    • It is the players who is(are) being replaced/sustitute, not the characters*.
      *means that the composition of the team characters does not change, but only the player on a certain character changes.
    • Substitution is allowed only when the team leader addresses the Cerberus Team. Cerburus Team must agree on a substitute/replacement before making a substitute/replacement.
      • Substitution/replacement may be refused without explanation.
Not allowed:
  • To violate/break the basic rules of the Cerberus-Games;
  • To sign-up/register and use someone else character nickname or someone else username as a character nickname at a PvP tournament / Sign-up/register and use at a PvP tournament not your main character nickname or not your main username as a character nickname*.
    *For example, if my main character nickname is BccAccCcc, and my 2-nd characther nickname is SuperTwink and the accounts that belong to me are Prowler and PP1, then I can register a character to participate in a PvP Tournament only with the nickname BccAccCcc or Prowler;
  • To change a character nickname after sign-up/registration;
  • To Participate in a Cup on a character that another player is already participating in. 1 character -> 1 player (with the exception of substitution [see below]);
  • To sign-up/register multiple characters for 1 player. 1 player-> 1 character;
  • Intentionally surrender / not playing for your victory, etc.;
  • Being outside the battle circle for more than 10 seconds at the moment when the circle shrinks, or for more than 3 seconds while the circle is static.
    • Moment of circle shrink - the moment when the “circle chess pieces” appear (the knight/swordsman pawns).
      When the 15-second warning appears and the pillars show up (not the chess pieces but actual pillars) that indicate where the “circle chess pieces” will appear - this is NOT the moment of circle shrink.
      The pillars only show the boundaries where the shrink will happen, but they are not the shrink moment itself.
    • Static circle - the boundary marked by the “circle chess pieces” after 10 seconds have passed since the actual circle-shrink moment.
  • To interfere / distract the participants of the Cup on the PvP server in any way;
  • To intentionally deceive the Cerberus Team (for example, when registering a character, specify the wrong class of the character), including to gain an advantage;
  • To not follow the instructions of the Cerberus team when participating in PvP matches.
  • Turrets:
    • To use turrets, that were not given by match organizer (all other turrets will be deleted from the tournament server);
    • To use more than 1 active turrent for 1 character (1 character can only have 1 active/placed turret);
      • Before each match every specialist receives 2 special turret for this round with stats close to normal level 50 turret.
    • Place / hide turrets in hard-to-identify positions and locations.
    • Have a turret outside the battle circle. (will be destroyed)
  • MAU:
    • To use Goliath MAU Key (only Ballista is allowed);
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Goliath MAU Key.
      • MAU Goliath HP reduced to 200.000.
      • Reduced amount of net in stack to 2.
    • To use more than 1 MAU Key (only 1 Ballista is allowed).
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Ballista MAU Key and 1 Goliath MAU Key.
    • To use an unapproved team class composition
    • To change the character class after sign-up/registration ends;
    • To use a class that differs from the one that was specified in the sign-up/registration;
    • To use mines;
    • To use Council armor (if the competing sides agree on strike council [more on this below]);
    • To use revival potions.

Team composition / class restictions:
  • Not more than 1 characters with same InitialClass (for example 1 Warrior = allowed; 2 Warriors = not allowed)
    • Exception is Ranger -> Launcher. Launcher considered as InitialClass "Launcher" (not Ranger) (by analogy with mages of other races).
  • Not more than 1 characters with same 1-st Class
  • Cross classes to Specialist are not allowed:
    • Means that next cross classes are not allowed: Warrior, Ranger, Spiritualist to cross classes Mechanic, Rider, Craftsman, Engineer.
  • Cross classes to Spiritualist(mage) are not allowed, IF there is already character with InitialClass Spiritualist(mage):
    • Means that next cross classes are not allowed if there is already mage(spiritualist in the team): Warrior, Ranger, Specialist to cross classes Mage, Chandra, Magus, Summoner.
    • Not allowed to have multipale cross classes to Spiritualist(mage).

PVP Server changes and changes in the game balance
  • Buffs from CW are disabled.
  • Councils will be removed.
  • Laboratory weapons are unavailable.
  • HP potions above 4501 are unavailable.
  • Invisibility Cloak is unavailable.
  • Self-resurrection potions are unavailable.
  • Guild Leader bonus is disabled.
  • Temporary guild skill bonuses (3-hour guild PB buff capsules) are disabled.
  • Mines are disabled.
  • Bellato Specialists (craftsman): the effect of the professional skill Healing is reduced from 20% (stage era effect) to 14%.
  • Cora Specialists (craftsman): cooldown of the professional skill Stone Curse is increased to 1 minute 20 seconds.
  • Turrets:
    • Not allowed To use turrets, that were not given by match organizer (all other turrets will be deleted from the tournament server);
    • Not allowed To use more than 1 active turrent for 1 character (1 character can only have 1 active / placed turret);
      • Before each match every specialist receives 2 special turret for this round with stats close to normal level 50 turret.
    • Not allowed Place / hide turrets in hard-to-identify positions and locations.
    • Not allowed Have a turret outside the battle circle. (will be destroyed)
  • MAU:
    • To use Goliath MAU Key (only Ballista is allowed);
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Goliath MAU Key.
      • MAU Goliath HP reduced to 200.000.
      • Reduced amount of net in stack to 2.
    • To use more than 1 MAU Key (only 1 Ballista is allowed).
    • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Ballista MAU Key and 1 Goliath MAU Key.
  • Rune cooldowns are increased by 2 minutes.

If one of the participants violates/breaks the rules during a PvP match, it is necessary to finish the match, despite potential violations/break on one of the participants sides.

Potential penalties for violations/break of the rules are decided by Cerberus team.
The rules and game balanace can be changed and/or added at any time with or without warning from the Cerberus team.



CUP DATES:
  • Saturday 06.12.2025 from 14:00 to 22:00 Moscow time (11:00 - 19:00 GMT, 18:00 - 02:00 WIB)
  • Sunday 07.12.2025 from 14:00 to 22:00 Moscow time (11:00 - 19:00 GMT, 18:00 - 02:00 WIB)

  • Monday 08.12.2025 from 19:00 to 22:00 Moscow time (16:00 - 19:00 GMT, 23:00 - 02:00 WIB)
  • Tuesday 09.12.2025 from 19:00 to 22:00 Moscow time (16:00 - 19:00 GMT, 23:00 - 02:00 WIB)
  • Wednesday 10.12.2025 from 19:00 to 22:00 Moscow time (16:00 - 19:00 GMT, 23:00 - 02:00 WIB)
  • Thursday 11.12.2025 from 19:00 to 22:00 Moscow time (16:00 - 19:00 GMT, 23:00 - 02:00 WIB)
  • Friday 12.12 2025 from 18:00 to 22:00 Moscow time (15:00 - 19:00 GMT, 22:00 - 02:00 WIB)

  • Saturday 13.12.2025 from 14:00 to 22:00 Moscow time (11:00 - 19:00 GMT, 18:00 - 02:00 WIB)
  • Sunday 14.12.2025 from 14:00 to 22:00 Moscow time (11:00 - 19:00 GMT, 18:00 - 02:00 WIB)
Certain days may be skipped (depending on the number of registrations).
The match schedule will be published 8–12 hours before the game day begins.



SIGN-UP / REGISTRATION

Sign-up/Registration is available until 05.12.2025 03:00 Moscow time (00:01 GMT, 07:00 WIB).

We also remind you that copying characters to participate in the 3x3 pvp-category will take place in Maintenance on Friday 05.12.2025.

  • Equipment and inventory of characters on the PvP server will be equal to the equipment and inventory of characters on the main server at the time of scheduled Maintenance on 5th of December. On the PvP server, it will be impossible to trade equipment, change class, purchase items in the Cash Shop, use mail, upgrade equipment.
  • IMPORTANT!
    • It means that the character, when participating in a PvP Tournament, will have only the class, equipment and inventory that he had at the time of the planned maintenance on 5th of December, because it will be impossible to change a class, trade or purchase any items on the PvP Server (with the exception of some items). Also the exception is the pvp-category of equal equipment.
    • Also keep in mind that temporary(rental) items may expire as the duration of the Cup can be more than a week. That is, items such as: generators (attack + defense, speed), temporary unlimited HP potions (4k, 4.5k), temporary unlimited cure potions (shop cure), double potion, premium - may expire during the Cup.
      In this regard, it is recommended to have duplicate items or necessary items resources / currency for repeat purchase (except for the Cash Shop, as the shop store will be unavailable).

To sign-up/register, you need to write in private messages @Prowler on the web-site (forum) (link to write in private messages Prowler – link), according to the following sample –

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _


Title of the message –

Sign-up/registration for the Cup 3x3

Text –
(team)
Your Race
Your team name
(player1) = Team leader

(player1)
Account ID (Login)
Character nickname
Character Initial class
Character 1st class
Character 2nd class
_
Nickname - 2nd class

(player2)
Account ID (Login)
Character nickname
Character Initial class
Character 1st class
Character 2nd class
_
Nickname - 2nd class
(player3)
Account ID (Login)
Character nickname
Character Initial class
Character 1st class
Character 2nd class
_
Nickname - 2nd class

We did read and understood:

  • General information
  • General rules
  • With information about character equipment and inventory, item duration, and the possibility of temporary (rental) items expiring during the Cup.
(team)
Bellato
PrTeamTest

(player1)
Prowler
ProwwwwlerB
Warrior
Myrmidon
Berserker
_
ProwwwwlerB - Berserker

(player2)
account2193875
relworP
Ranger
Vigilante
Sniper
_
relworP - Sniper

(player3)
Nnn
Ppp
Mage (Spiritualist)
Mage
Archmage
_

Ppp - Archmage

We did read and understood:
  • General information
  • General rules
  • With information about character equipment and inventory, item duration, and the possibility of temporary (rental) items expiring during the Cup.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

The list of participants will be published after the sign-ups/registration is completed (the list will include TeamName - Nickname - Race- Initial Class - 1st and 2nd class)
 
Последнее редактирование:
Updated 30.11 (changes marked as yellow)

Equipment and inventory:
  • It means that the character, when participating in a PvP Tournament, will have only the class, equipment and inventory that he had at the time of the planned maintenance on 5th of December, because it will be impossible to change a class, trade or purchase any items on the PvP Server (with the exception of some items). Also all mails will be deleted.
  • Also keep in mind that temporary(rental) items may expire as the duration of the Cup can be more than a week. That is, items such as: generators (attack + defense, speed), temporary unlimited HP potions (4k, 4.5k), temporary unlimited cure potions (shop cure), double potion, premium - may expire during the Cup. Also potions, ammo, purse chargers can run out during Cup.
    In this regard, it is recommended to have duplicate items or necessary items resources / currency for repeat purchase (except for the Cash Shop, as the shop store will be unavailable).
PVP Server changes and changes in the game balance
  • MAU:
    • To use Goliath MAU Key (only Ballista is allowed);
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Goliath MAU Key.
      • MAU Goliath HP reduced to 200.000.
      • Reduced amount of net in stack to 2.
    • To use more than 1 MAU Key (only 1 Ballista is allowed).
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Ballista MAU Key and 1 Goliath MAU Key.

Team composition / class restictions:
  • Cross classes to Spiritualist(mage) are not allowed, IF there is already character with InitialClass Spiritualist(mage):
    • Means that next cross classes are not allowed if there is already mage(spiritualist in the team): Warrior, Ranger, Specialist to cross classes Mage, Chandra, Magus, Summoner.
    • Not allowed to have multipale cross classes to Spiritualist(mage).

Updated 02.12 (changes marked as yellow)
  • Bellato Specialists (craftsman): the effect of the professional skill Healing is reduced from 20% (stage era effect) to 14%.

Updated 03.12 (changes marked as yellow)

Team composition / class restictions:
  • Not more than 1 characters with same InitialClass (for example 1 Warrior = allowed; 2 Warriors = not allowed)
    • Exception is Ranger -> Launcher. Launcher considered as InitialClass "Launcher" (not Ranger) (by analogy with mages of other races).

Updated 04.12 (changes marked as yellow)

PVP Server changes and changes in the game balance
  • Turrets:
    • Not allowed To use turrets, that were not given by match organizer (all other turrets will be deleted from the tournament server);
    • Not allowed To use more than 1 active turrent for 1 character (1 character can only have 1 active / placed turret);
      • Before each match every specialist receives 2 special turret for this round with stats close to normal level 50 turret.
    • Not allowed Place / hide turrets in hard-to-select positions and locations.
    • Not allowed Have a turret outside the battle circle. (will be destroyed)
 
Последнее редактирование:
Updated 30.11 (changes marked as yellow)

Equipment and inventory:
  • It means that the character, when participating in a PvP Tournament, will have only the class, equipment and inventory that he had at the time of the planned maintenance on 5th of December, because it will be impossible to change a class, trade or purchase any items on the PvP Server (with the exception of some items). Also all mails will be deleted.
  • Also keep in mind that temporary(rental) items may expire as the duration of the Cup can be more than a week. That is, items such as: generators (attack + defense, speed), temporary unlimited HP potions (4k, 4.5k), temporary unlimited cure potions (shop cure), double potion, premium - may expire during the Cup. Also potions, ammo, purse chargers can run out during Cup.
    In this regard, it is recommended to have duplicate items or necessary items resources / currency for repeat purchase (except for the Cash Shop, as the shop store will be unavailable).
PVP Server changes and changes in the game balance
  • MAU:
    • To use Goliath MAU Key (only Ballista is allowed);
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Goliath MAU Key.
      • MAU Goliath HP reduced to 200.000.
      • Reduced amount of net in stack to 2.
    • To use more than 1 MAU Key (only 1 Ballista is allowed).
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Ballista MAU Key and 1 Goliath MAU Key.

Team composition / class restictions:
  • Cross classes to Spiritualist(mage) are not allowed, IF there is already character with InitialClass Spiritualist(mage):
    • Means that next cross classes are not allowed if there is already mage(spiritualist in the team): Warrior, Ranger, Specialist to cross classes Mage, Chandra, Magus, Summoner.
    • Not allowed to have multipale cross classes to Spiritualist(mage).

Updated 02.12 (changes marked as yellow)
  • Bellato Specialists (craftsman): the effect of the professional skill Healing is reduced from 20% (stage era effect) to 14%.

Updated 03.12 (changes marked as yellow)

Team composition / class restictions:
  • Not more than 1 characters with same InitialClass (for example 1 Warrior = allowed; 2 Warriors = not allowed)
    • Exception is Ranger -> Launcher. Launcher considered as InitialClass "Launcher" (not Ranger) (by analogy with mages of other races).
Up, updated 03.12
 
Updated 30.11 (changes marked as yellow)

Equipment and inventory:
  • It means that the character, when participating in a PvP Tournament, will have only the class, equipment and inventory that he had at the time of the planned maintenance on 5th of December, because it will be impossible to change a class, trade or purchase any items on the PvP Server (with the exception of some items). Also all mails will be deleted.
  • Also keep in mind that temporary(rental) items may expire as the duration of the Cup can be more than a week. That is, items such as: generators (attack + defense, speed), temporary unlimited HP potions (4k, 4.5k), temporary unlimited cure potions (shop cure), double potion, premium - may expire during the Cup. Also potions, ammo, purse chargers can run out during Cup.
    In this regard, it is recommended to have duplicate items or necessary items resources / currency for repeat purchase (except for the Cash Shop, as the shop store will be unavailable).
PVP Server changes and changes in the game balance
  • MAU:
    • To use Goliath MAU Key (only Ballista is allowed);
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Goliath MAU Key.
      • MAU Goliath HP reduced to 200.000.
      • Reduced amount of net in stack to 2.
    • To use more than 1 MAU Key (only 1 Ballista is allowed).
      • Except matches against Bellato. If facing another Bellato team - allowed to use 1 Ballista MAU Key and 1 Goliath MAU Key.

Team composition / class restictions:
  • Cross classes to Spiritualist(mage) are not allowed, IF there is already character with InitialClass Spiritualist(mage):
    • Means that next cross classes are not allowed if there is already mage(spiritualist in the team): Warrior, Ranger, Specialist to cross classes Mage, Chandra, Magus, Summoner.
    • Not allowed to have multipale cross classes to Spiritualist(mage).

Updated 02.12 (changes marked as yellow)
  • Bellato Specialists (craftsman): the effect of the professional skill Healing is reduced from 20% (stage era effect) to 14%.

Updated 03.12 (changes marked as yellow)

Team composition / class restictions:
  • Not more than 1 characters with same InitialClass (for example 1 Warrior = allowed; 2 Warriors = not allowed)
    • Exception is Ranger -> Launcher. Launcher considered as InitialClass "Launcher" (not Ranger) (by analogy with mages of other races).

Updated 04.12 (changes marked as yellow)

PVP Server changes and changes in the game balance
  • Turrets:
    • Not allowed To use turrets, that were not given by match organizer (all other turrets will be deleted from the tournament server);
    • Not allowed To use more than 1 active turrent for 1 character (1 character can only have 1 active / placed turret);
      • Before each match every specialist receives 2 special turret for this round with stats close to normal level 50 turret.
    • Not allowed Place / hide turrets in hard-to-select positions and locations.
    • Not allowed Have a turret outside the battle circle. (will be destroyed)
UP. Updated 04.12
 
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