original thread(ru) - *link*
Catching-up System - this is a new module that allows to reduce the gap between high and low level characters by increasing experience gain depending on the level difference between character and the character of the highest level ON THE SERVER.
The higher level difference between your character and character with the highest level [on the server], the more experience you will receive for killing monsters.
Catching-up system table:
Level difference with the highest level character | Bonus to the experience received (stage 1.1) |
-2 -,3 | 10% |
-4, -5 | 20% |
-6, -7 | 30% |
-8, -9 | 40% |
-10, -11 | 50% |
-12, -13 | 60% |
-14, -15 | 70% |
-16, -17 | 80% |
-18, -19 | 90% |
-20, -21 | 100% |
Последнее редактирование модератором: