[Server Information] Dungeons

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Prowler

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Standard Dungeons with Equipment

Dark Hall Battle Dungeon (Small Citadel) [45-50]
The key to enter the dungeon can be dropped out of the monsters in the Elan and Cauldron zones
List of awards

  • Keen Talic
  • Favor Talic
  • Box with Armor Lv 45(50) Type-C
  • Box with Armor PALMAS
  • PALMAS Jewelry
  • Omicron Jewelry
Hora Dark Hall Battle Dungeon (Big Citadel) [50-65]
The key to enter the dungeon can be dropped out of the Lucky Cube in the zones Outcast Land and Beast Mountain
List of awards*

  • Hora Dark Hall Normal Box
  • Hora Dark Hall Rare Box
  • Hora Dark Hall Treasure Box
    *You can get double reward for completing the dungeon when purchasing a quest from NPC Point Item (PvP Reward Merchant)
Hora Battle Dungeons [50-65(55)]
The key to enter the dungeon can be dropped out of the Pit Bosses in zones: Elan, Sette Desert, Laboratory, Outcast Land, Beast Mountain, Cauldron
List of awards

  • Red Stone Box
  • Crystal Talic
  • Leon Weapon Parts Box
  • Weapon Lv 55 Type-B
  • Box with Weapon Lv 50(55) Type-C
Battle Dungeons for Anabola [46-49]
The key to enter the dungeon can be dropped out of the Calianas in the zone Ether and various monsters in Cauldron.
List of awards

  • Weapon Lv 50 Type-B
  • Shoes Lv 47 Type-B
  • Shoes Lv 50 Type-B
  • T2 Stones
The Territory of the War with Heller [46-49]
The key to enter the dungeon can be dropped out of the Calianas in the zone Ether and various monsters in Cauldron.
List of awards

  • Weapon Lv 50 Type-B
  • Helmet Lv 47 Type-B
  • Helmer Lv 50 Type-B
  • T2 Stones
  • Leon Weapon Parts
The territory of the War with the Caliana [46-49]
The key to enter the dungeon can be dropped out of the Calianas in the zone Ether and various monsters in Cauldron.
List of awards

  • Weapon Lv 50 Type-B
  • Gloves Lv 47 Type-B
  • Gloves Lv 50 Type-B
  • T2 Stones
  • Leon Weapon Parts
The Territory of the War with the Snatcher [46-49]
The key to enter the dungeon can be dropped out of the Calianas in the zone Ether and various monsters in Cauldron.
List of awards

  • Weapon Lv 50 Type-B
  • Legs Lv 47 Type-B
  • Legs Lv 50 Type-B
  • T2 Stones
  • Leon Weapon Parts
The Territory of the War with Turncoat [46-49]
The key to enter the dungeon can be dropped out of the Calianas in the zone Ether and various monsters in Cauldron.
List of awards

  • Weapon Lv 50 Type-B
  • Upper Lv 47 Type-B
  • Upper Lv 50 Type-B
  • T2 Stones
  • Leon Weapon Parts

Experience Dungeons for leveling

New dungeons for leveling, available for level 44+ characters, are designed to "safely" gain party experience in dungeons on the same spots as the original locations, but without the threat of dying from enemy players.

Features:
  • Experience in Dungeons gained from killing mobs (the method of leveling in dungeons is identical to leveling in locations);
  • Dungeon mobs are copies of monsters from the original locations, but have lowered experience, no loot and reduced damage;
  • The respawn of monsters in the dungeon is equal to the monsters in the original locations;
  • The first respawn of monsters in the dungeon does not happen immediately, but after some time;
  • After killing a pack of monsters, the next pack may not respawn immediately, but on a timer as on the location (i.e. it is impossible to speed up leveling in the dungeon faster than on the original locations);
  • The average time spent in the dungeon is ~ 25-40 minutes (depending on the dungeon).
Available Dungeons for leveling:

To go to the dungeon, you need to purchase the key from the NPC Battle Dungeon Vendor:
  • Cauldron "Zigzag". Available for 44+ level characters. The price of the key is 15.000.000;
  • Elan "Barrels Turncoat". Available for level 45+ characters. The price of the key is 20.000.000;
  • Elan "Assassin Builders". Available for level 47+ characters. The price of the key is 24.000.000;
  • Mountain Beast "Forest" (without Lizards). Available for level 49+ characters. The price of the key is 24.000.000;
  • Laboratory "Black Sign" is available for level 51+ characters. The price of the key is 48.000.000.

Dungeon Hell Forge

The Hell Forge Dungeon is a special place with the most difficult monsters and valuable loot.

The key to enter the dungeon can be dropped out of the Pit Bosses Caliana Princess, Belphegor and Elan PB. It can also be created by combining 8 Hellish Fragments that are sold from NPC Battle Dungeon Vendor. The Hell Forge Dungeon is available for level 51+ characters.

List of awards*

  • Crystal Talic
  • Diamond Necklace of Caliana Queen**
  • Shiny Lucky Gem Set [SLGS]
  • Hora Dark Hall Weapon Box
  • Relict Armor Box
*You can get double reward for completing the dungeon when purchasing a quest from NPC Point Item (PvP Reward Merchant)
**Loot of the Diamond Necklace of Caliana Queen is DISABLED at the start of the server



Dungeon Hall of Elves

The Hall of Elves Dungeon at first glance is an unsafe place with aggressive and dangerous elves ready to send you back to the HQ bank at any moment to plan the next "attack". But if you take a closer look, you can understand that this is an easy place where you can get a simple and valuable reward.

The key to enter the dungeon can be dropped starting from the 3rd phase from the Elan PB, PB Hora Armored Ghost, Lucky Cube, Enemy Chip.

List of awards

  • Crystal Talic
  • Gold Bar
  • Armor Lv 60 Type-B Box
  • Weapon Lv 60 Type-B Box
  • Diamond Talic
  • Armor Upgrader Lv 60 Type-B Box
  • Weapon Upgrader Lv 60 Type-B Box
Mission objective:

Kill 40 Rune Pillars
Kill 5 Patron Elves
Kill 1 Elf Warlord

Features:

  • After activating the key and entering dungeon, you need to destroy 2 Ancient Rune Pillars, which before their destruction give time to take any necessary positions for optimal dungeon clearance. All the monsters (and mines) of the dungeon will respawn only after the destruction of the Ancient Rune Pillars
  • When killing Rune Pillars, time is added to the dungeon timer.
  • The zone of Rune Pillars is covered with magical mines that slow down the movement of characters
  • The bridge in front of the Rune Pillars area is also covered with magic mines, which not only slow down but can also cause lethal damage.
  • When killing an Elf Guardian (guard of the Pit Boss Elf Warlord), time is added to the dungeon timer. Guard's respawn time is 40 seconds.
  • When killing an Elf Warlord, all the time of the dungeon timer is lost (i.e. it is necessary to kill or finish him off last after all other objectives)
Recommendations:
  • For optimal strategy, it is better to divide into 3 groups, each of which fulfills a specific mission goal (Rune Pillars, Patron Elves, Pit Boss Elf Warlord and his guard).
  • Before destroying the Ancient Rune Pillars, take positions that are convenient for you, allowing you to optimize the passage of the dungeon (monsters and mines will respawn only after the destruction of the Ancient Rune Pillars).
  • To destroy the Patron Elves, it is better to separate strongest characters of the group, because this is the only objective of the mission in which problems can really arise.
  • Do not forget to constantly kill the Elf Guardian (guard of the Pit Boss Elf Warlord) and rune pillars to get time to the dungeon timer.
  • The bridge in front of the Rune Pillars zone is is dangerous to cross due to the magical mines located on it, so after destroying all the Rune Pillars, you might not be able to leave the Rune Pillars zone and help your comrades.
  • When killing an Elf Warlord, all the time of the dungeon timer is lost, but for optimal strategy it is advisable to keep him at a low level of health, so as not to waste time when all other mission objectives have already been completed.
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Ancient Rune Pillar (activation of the main mission)
Elf Warlord
The Zone of the Patron Elves
The Zone of Rune Pillars
Start Area
 
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