[Server Information] Guild Progress System

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Prowler

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I. Guild Rating

On our forum at *this link* you can always check the current guild rating.

You can read about additional guild bonuses *in this topic*

Guild points are fixed on every 2nd Friday. After fixing the guild points, the points are reset to zero. Guild points for the Friday day, received after fixing points on Friday, are gained to the next 2-week period.

Guild points are updated every day from 23:59 to 01:00 Moscow time (20:59 – 22:00 GMT).

What can I get Guild Points for?

1. The War for Resources:

  • Each guild member, visiting the CW brings 40 points to his guild;
  • If a guild member finishes off the chip, and successfully take it to Mining Area, the guild will receive 500 points;
  • If a member of the guild killed the player who finished off the chip before taking it to Mining Area, the guild will receive 500 points.
2. Killing PB:

//PB 1 phase:

  • Belphegor (Cauldron), Caliana Princess (Ether), Both PB Sette Desert - 100 points;
  • Rock Jaw, Taraven, Blink (Elan) - 120 points;
  • Caliana Queen, Soul Sinder (Elan) - 180 points;
  • DDD (Elan), Endless Flame Draco (Beast Mountain), Black Sign and Izen Cracker (1st floor of the labaratory) - 350 points.
// PB 2 phase:
  • Sealed Dagon, Sealed Dagan, Sealed Hora Bloody Pawn - 300 points;
  • Sealed Teledun - 350 points;
  • Sealed Taraven - 600 points;
  • Sealed Belphegor, Sealed Soul Sinder, Sealed Flame Draco, Sealed Baal-Hamon - 750 points;
  • Sealed Caliana Queen- 1000 points;
  • Commander (Desert of Hunters) - 1500 points.
// PB 3 phase:
  • Naroom Champion, Lost Destroyer (Outcast Land) - 150 points;
  • Empress (Desolation Wasteland) - 250 points;
  • Aizen (Laboratory 2nd floor) - 750 points;
  • Dark Sign (Laboratory 2nd floor) - 1000 points;
3. For completing the Dungeon:
  • For a successfully completed Hora Dark Hall (Big Citadel), each member of the group will receive 4 points for his guild;
  • For successfully completing the Hell Force Dungeon (phase 2), each member of the group will receive 15 points for his guild;
  • For successfully completed 60-65 dungeon (Hall of Elves. phase 3) each member of the group will receive 2.5 points for his guild.
4. Solo dungeon quests (dungeons on zones)

For each completed Solo dungeon quests (dungeons on zones), the player will bring 2.5 points to his guild.

5. For killing leveling mobs. If you kill monsters of an inaccessible phase (for example, at phase 1 you kill monsters of phase 2 - guild points are not awarded).

// Phase 1 Mobs:

  • Giant Baba - 0.12 points;
  • Elan Cave Turncoat location - 24 points per hour (divided by mobs);
  • Elan Waterfall Turncoat location - 27 points per hour (divided by mobs);
  • Elan Barrles Turncoat location - 30 points per hour (divided by mobs);
  • Assassin Bulder Gamma - 0.45 points.
// Mobs of phase 2:
  • Red Haired Splinter 0.78 points;
  • Black Signs - 0.9 points;
  • Cremul Captain - 1.32 points;
  • Mountain Beast Lizards - 1.8 points.
// Mobs 3 phase:
  • Naroom Captain - 0.5 point;
  • Kukra Captain - 0.5 point;
  • Heller Queen - 1.25 points;
  • Dark Signs - 1.8 points.


II. Guild shop.

On our forum at *this link* you can always check the current guild store.

The Guild Shop is a unique module for buying in–game items for accumulated Guild Points, which gained (accumulated) by Guild Leader's Guild Store balance* every 2 weeks (along with bonus payouts). Guild need to be at top-6 guild in their race on bonus payouts day.
*If there are 2 guild leader characters on the account, then points will be awarded only for the guild that scored more of them.

Only the Guild Leader can make purchases in the Guild Store.

important! Points in the guild shop need to be spent within the next two weeks. Each new gain (accumulated) of points to the guild store balance resets the previous gain (accumulation).

All Guild Store products and prices for these items are set by the Project Team for a certain 2-week period. The products and prices of the Guild Shop vary depending on the phase.




III. The system of leveling passive skills for the guild

On our forum at *this link* you can always check the current leveling of passive skills for the guild.
The Guild leader of each guild can upgrade passive skills for his guild using unique experience guild points.
What buffs can be leveled:

  • Attack Bonus (not displayed in players stats); [0,5%...5%]
  • Damage Absorption Bonus; [0,5%...5%]
  • Experience Bonus; [1,5%...15%]
  • Drop bonus; [1,5%...15%]
  • Running speed bonus; [0,05...0,5]
  • Economic bonus. An additional multiplier for the points that the guild receives (for the store and for the rating). [x1.01...x1.1]
  • "Racial bonus". Bellato have MAU damage, Accretia have debuff reduction, Cora has a bonus to the damage of Isis / Inanna healing; (this bonus in unavailable to level till later phases)

How to get unique experience guild points for leveling these skills:

1. Quests for the whole guild at once.
They are divided into 2 types: Daily and Weekly. These quests must be done by guild members together. For example, the guild was given the quest "Visit CW 30 times". In order to complete such a quest, all guild players will have to visit the CW 30 times a day. For example, 10 people from the guild attended the morning CW, 10 afternoon and 10 evening. At the same time, they can be the same characters. The scale of the Guild quest progress indicator can be seen on the Guild Skills page. The progress indicator is updated every 10 minutes.

If the guild did not manage to complete the guild daily or weekly quest, then after the deadline, the quest will be updated (or reset to zero, if the guild get the same quest), and the guild will not receive points.

For completing daily whole guild quest award is 100 guild experience
For completing weekly whole guild quest award is 200 guild experience

2. Quests for each guild member.
They are divided into 2 types: Daily and Weekly. You can accept this quest by completing the quest from Basic Guild Curator / Mentor
Every day (for daily quest) or every week (for weekly quest), depending on the level of your character, . For completing such a quest, the player receives a capsule with skill points for the guild. The higher the character's level, the higher the value of the capsule for completing the quest.

(Level grid, daily experience reward / weekly experience reward):

  • 45-49 1 / 2
  • 50-54 2 / 5
  • 55-59 3 / 7
  • 60-64 4 / 10
  • 65-66 5 / 12
More Information about individual guild quests
There are 2 guilds quests - daily (cooldown every 09:00 Moscow Time) and weekly (cooldown evetr 9:10 on monday Moscow Time) guild quest. There quests are available from NPC Basic Guild Curator / Mentor at HQ. By compleating these quest you receive a box with random individial daily/weeky quest.
After opening the box you will got a random quest, which can be acceoted fron Guild Curator/Mentor of your level

I. Getting an individual guild quest


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II. Getting a Guild Experience Option

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Each Guild has a limit on completing Guild quests.
For daily quests, the limit is 50 individual Guild quests. The limit is reset every day at 00:00 Moscow Time
For weekly quests, the limit is also 50 individual guild quest. The limit is reset every Monday at 00:01 Moscow Time
 
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