[Server Information] Guild Progression System (Guild Points, Guild Store, Guild skills)

Статус
В этой теме нельзя размещать новые ответы.

Prowler

Community Manager / discord ancient2189
Команда форума
VIP
51.png
​

GUILD POINTS

You can find the current Guild Point ranking *at this link*
You can find information about additional guild bonus *at this link*

Guild Points are fixed every 2nd Friday. After points are fixed, they are reset to zero. Guild points for Friday received after the points are fixed are carried over to the next 2-week period.
Guild points update every day from 23:59 to 01:00 Moscow time (22:00 GMT, 05:00 WIB).

How can you obtain guild points? -
Guild Points for two weeks (24.10- 06.11):

1. War for Resources:

  • Each guild member attending CW can bring a maximum of 10 points to their guild;
  • If a guild member lands the last hit on the chip and then delivers the HSK — the guild will receive 500 points;
  • If a guild member kills the HSK of an enemy race — the guild will receive 500 points.
2. Killing Pit Bosses:
  • Outside HQ PB:
    • Outside HQ PB — 25 guild points
    • Brath — 120 guild points
  • Guild PB:
    • Experienced Baba (Cauldron) — 75 guild points;
    • Lucky Lazhuardian (Crag Mines) — 75 guild points;
  • Middle PB:
    • Belphegor (Cauldron) — 200 guild points;
    • Caliana Princess (Ether) — 200 guild points;
    • Earthquaker (Crag Mines) — 200 guild points;
    • Hora Armored Ghost (Sette Desert) — 200 guild points;
    • Strayer (Sette Desert) — 200 guild points;
  • Elan PB:
    • Rock Jaw — 500 guild points;
    • Taraven — 500 guild points;
    • Blink — 500 guild points;
    • Calliana Queen — 500 guild points;
    • Soul Sinder — 500 guild points;
3. Completing Dungeons:
  • For each completed BD 46-50, each party member will receive 1.5 points for their guild;
  • For each completed BD Small Citadel, each party member will receive 3 points for their guild;
  • For each completed BD 50-55, each party member will receive 5 points for their guild;
4. For Quests
  • Solo Dungeon Quests of BD reward shards [10kk quests]
    • For each completed dungeon quest (solo quests), a player will bring 1 guild point to their guild.
  • Cartella quests:
    • For each completed medium quest, a player will bring 5 guild points to their guild.
  • Adventurer quests:
    • For each completed random adventurer quest, a player will bring 2 guild points to their guild.
    • For each completed experienced adventurer quest, a player will bring 3 guild points to their guild.
5.1 For killing "EXP" mobs
exp mobs in EXP dungeons do not bring guild points. Only mobs at locations bring guild points.
Phase 1 Monsters:
  • Giant Baba (Cauldron) — 0.5 guild points or 150 guild points per hour from all babas at location;
  • Rift Giant Baba (Cauldron) — 0.8 guild points or 80 guild points from all rift babas at location;
  • Cave (Elan) — 80 guild points per hour (split by mobs):
  • Waterfall (Elan) — 85 guild points per hour (split by mobs):
  • Barrels/Citadel (Elan) — 90 guild points per hour (split by mobs):
  • Scud (Elan) — 0.8 guild points or 133 guild points per hour from all Scuds at location.

5.2 For killing "Farm" mobs
  • Elite Caliana Crew — 0.06 guild points or 80 guild points per hour from all elite calianas at location;
  • Rift Calianas — 0.1 guild points or 150 guild points per hour from all rift calianas.


GUILD STORE

You can find the current guild store assortment *at this link*

The Guild Store is a unique module for purchasing in-game items using accumulated Guild Points, which are transferred to the guild store balance of the Guild Leader* every 2 weeks (along with payouts), provided the Guild ranks in the top 10 of the guild rating for its race.

*If there are 2 guild leader characters on an account, points will be credited only for the guild that accumulated more of them.

Only the Guild Leader can make purchases in the Guild Store.

IMPORTANT! Points in the guild store must be spent within the next two weeks. Each new crediting of points to the guild shop balance resets previous savings.

All items in the Guild Store and their prices are set by the Cerberus Team for specific 2-week phases of game development.



GUILD SKILLS

You can find the current leveling of guild skills *at this link*

The Guild Leader can level up skills for their guild using unique guild experience, or temporary improve a guild skill using a special capsule for temporary guild skill increase (drops from Guild PBs [see below]).


Which buffs can be leveled:
  • Attack Bonus (not displayed in stats): [1%, 1.2%, 1.5%, 1.9%, 2.4%, 3%, 3.7%, 4.5%, 5.4%, 7%]
  • Damage Absorption Bonus: [1%, 1.2%, 1.5%, 1.9%, 2.4%, 3%, 3.7%, 4.5%, 5.4%, 7%]
  • EXP Bonus: [1%, 2%, 3%, 5%, 9%, 14%, 20%, 26%, 32%, 40%]
  • Drop Bonus: [1%, 2%, 3%, 5%, 7%, 10%, 14%, 19%, 24%, 30%]
  • Economic Bonus (Additional % of points received by the guild (for shop and ranking)): [1%, 1.3%, 1.6%, 2.2%, 3.4%, 5.8%, 8%, 11%, 14%, 20%]
  • HP Bonus: [1.1%, 1.4%, 1.8%, 2.7%, 4.2%, 5.1%, 6.1%, 8%, 10.3%, 14%]

Cost of leveling guild skills:
Guild skills (buffs) are leveled up via guild experience.
(see below) Guild experience can be obtained by completing 1) general guild quests 2) individual guild quests 3) from guild PBs 4) as a reward for Cartella quests
Amount of guild experience required to level up a skill:
  • Level 1 — 100
  • Level 2 — 250
  • Level 3 — 600
  • Level 4 — 1050
  • Level 5 — 1750
  • Level 6 — 2600
  • Level 7 — 3800
  • Level 8 — 4200
  • Level 9 — 4700
  • Level 10 — 5000


GUILD QUESTS

1. General Guild Quest.


Progress for the general quest is counted for all guild members. You can view quest progress in the guild skill leveling menu *at this link*.
For example, a guild was given the general quest "Kill 500 Calianas". To complete this quest, all players in the guild must kill a total of 500 calianas during the day. This could be 1 character killing 500 calianas, or 10 characters killing 50 calianas each.


There are two types of general quests: Daily and Weekly. One daily quest is available per day, and one weekly quest is available per week.
  • Reward: 200 guild experience for the general daily quest.
  • Reward: 400 guild experience for the general weekly quest.
If the guild fails to complete the general quest, once the duration expires, the quest will reset and the Guild will receive a new one.


2. Individual Guild Quests.

Individual guild quests are completed by each player separately. You can obtain this quest from the Main Guild Curator in HQ.

There are two types of individual quests: Daily and Weekly. A daily quest can be obtained once a day, and a weekly one — once a week. For completing the quest, the player receives a guild experience capsule, as well as BD reward shards.

The higher the character's level, the higher the value of the guild experience capsule for completing the quest.

Guild experience reward for the daily individual quest:
BD reward shards are given at all levels except 45-49.

  • Level 45–49 — 1
  • Level 50–54 — 4
  • Level 55–59 — 6
  • Level 60–66 — 10

Guild experience reward for the weekly individual quest:
BD reward shards are given at all levels except 45-49.

  • Level 45–49 — 2
  • Level 50–54 — 10
  • Level 55–59 — 14
  • Level 60–66 — 24
Each Guild has a limit on completing individual guild quests.
For daily quests, the limit is 50 individual guild quests. The limit resets every day at 00:00 Moscow time (21:00 GMT, 04:00 WIB).
For weekly quests, the limit is also 50 individual guild quests. The limit resets every Monday at 00:00 Moscow time (21:00 GMT, 04:00 WIB).


GUILD PBS

Guild Pit Bosses are special PBs that drop capsules for temporary improvement of guild skills.
All temporary guild skill capsules last for 3 hours.

Available Guild PBs
:
All guild PBs have a respawn time of 6 hours.
  • Experienced Baba. Location — Cauldron center, drop — Temporary guild EXP increase capsule ("guild EXP potion") +15% EXP.
  • (starting from 2nd week of Stage 1.1) Lucky Lazhuardian. Location — Crag Mines center, drop — Temporary guild drop increase capsule ("guild luck potion") +20% drop.
  • (starting from Stage 1.2) Builder Upsilon. Location — Outposts, drop — Temporary guild attack increase capsule ("guild attack potion") +N% attack.
    • Spawn location in Armory 213 — Death Valley, coordinates: 25 43.
    • Spawn location in Solus — Crawler Wood, coordinates: 63 57.
    • Spawn location in Haram — Crimson Coast, coordinates: 80 43.
  • (starting from 2nd week of Stage 1.2). Builder Omicron. Location — Ether Platform, drop — Temporary guild attack increase capsule ("guild attack potion") +N% attack and Temporary guild HP increase capsule ("guild HP potion") +N% HP.
  • (starting from Stage 1.3) Shaman Desert Traveler. Location — Sette Desert Center, drop — Temporary guild HP increase capsule +N% HP and Temporary guild absorb increase capsule +N% absorb.
  • (starting from Stage 2.1) Swamp Klan. Location — GC, drop — Temporary guild crit. increase capsule +N crit. and Temporary guild HP increase capsule +N% HP.
  • (starting from Stage 3.1) Naroom Renegade. Location — OL, drop — Temporary guild absorb increase capsule +N% absorb and Temporary guild attack increase capsule +N% attack.

Guild skill boosting works on a "+ effect amount" logic, not "+ skill level," and does not depend on the current guild skill level.
Using multiple identical capsules does not stack the effect or duration. Reusing an identical capsule will result in it being wasted.


For example, the drop bonus from a guild skill is:
  • Level 1 — 1%;
  • Level 2 — 2%;
  • Level 3 — 3%;
  • Level 4 — 5%;
  • Level 5 — 7%;
  • Level 6 — 10%;
  • Level 7 — 14%;
  • Level 8 — 19%;
  • Level 9 — 24%;
  • Level 10 — 30%.
Example 1.
A guild has leveled the drop bonus skill to Level 6, which gives a 10% drop bonus. Then the guild uses a temporary guild skill improvement capsule for +15% drop. As a result, the guild receives a 25% drop bonus: 10% from the Level 6 skill + 15% from the temporary capsule.
When the temporary capsule effect expires, the guild will only have the 10% drop bonus from the Level 6 skill.

Example 2.
A guild has leveled the drop bonus skill to Level 10, which gives a 30% drop bonus. Then the guild uses a temporary guild skill improvement capsule for +15% drop. As a result, the guild receives a 45% drop bonus: 30% from the Level 10 skill + 15% from the temporary capsule.
When the temporary capsule effect expires, the guild will only have the 30% drop bonus from the Level 10 skill.

Example 3.
A guild has Level 0 for the drop bonus skill, so the guild receives no drop bonus. Then the guild uses a temporary guild skill improvement capsule for +15% drop. As a result, the guild receives a 15% drop bonus.

When the temporary capsule effect expires, the guild will have a 0% drop bonus from the Level 0 skill.
 
Последнее редактирование модератором:
Статус
В этой теме нельзя размещать новые ответы.
Назад
Сверху